Beginnings of Localization Support

language

On Potato server, I’m now testing basic localization support.  When connected to Potato, on the options screen, you will have an option to select which language to play in.  For the most part this doesn’t do a whole lot yet as the game isn’t yet translated, but in anticipation of going to Tokyo Game Show, I’m working with a friend to get the game translated into Japanese.

Also, you can now type foreign characters into the chat window!  I intended this for people chatting in their native language, but instead I fully expect to be inundated with extravagant emoticons shortly ಠ_ಠ  … (╯°□°)╯︵ ┻━┻

If you speak a foreign language, you can also translate the game!  In HTMudWeb.zip, open up localization.xls in excel, add a new column, and follow the instructions.  You could translate the game to your native language, or just make everything speak in Olde English for your 8BitMMO Middle Ages Feudal England Mod.  Either way, should be useful for the modders! 🙂

Moving all the strings out of the code and into excel may have resulted in some weird text in places, so if you catch any of those situations on Potato, please report them!

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29 thoughts on “Beginnings of Localization Support”

  1. Ooh, Realism Pack will definitely be slightly translated… Whether to English or Olde English is under consideration 😀

    1. Thanks for report. Pretty sure this is because the browser/primary client doesn’t support localization yet, but should fix itself once I update browser client

      1. I think I found another one, if you use Spacebar and type anything between a Special character, like ™, a ~ appears. However I only looked at this a bit, and I don’t know if it’s always or only with some characters.
        But, if you type “a ™”, the message appears as “a ™” but, if you type “™ a”, the message appears as “™~a”
        http://i.imgur.com/tUnhcPh.png

  2. Is there a Simplified Chinese translation? I may translate it.
    I hope that you will provide a server program, let users can create their own server.
    Thx.

    1. soooo. does that mean they see all our chat and the signs as their language and i would see the chat in my language.

  3. Hmm, maybe I can translate it to Turkish.Can you give me the amount of active turkish 8bitmmo players,if it is much, I can make it in 3-4 days but if it is low, It might take a few weeks.
    ps. Mail me if you don’t want to publish it.

  4. So which kind of file will u accept if I translate it to Chiness ? txt? doc? html? or just code?
    boring programmer.

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