Full 1.0 Release!

A little more than a year ago, we launched on Steam Early Access.  I’m excited to now transition to full release!

Based on user feedback, I’ve added during that time:

  • Music from chiptune legends Danimal Cannon, Zef, PROTODOME, and Honin Myo Audio
  • Many new buildables, including household goods and many new kinds of blocks
  • Laser Turrets
  • New weapons, like the Hammer or Laser Rifle
  • Achievements & Trading Cards
  • The Oven, to allow for transforming items into other items
  • New user interface, including improved inventory, quest window, and build tools that more clearly indicate what build mode you’re in
  • Localization into Japanese, German, and Spanish
  • Performance enhancements
  • An all new megamap to handle the massive size of the world — a player-built space now larger than the combined landmass of the United Kingdom.
  • Pocket Universes, your own private universe to build in without having to find a spot on one of the main maps
  • Pocket Townstones to allow players to start a town with only gold
  • Containers – store objects in a box with various permission levels
  • Seasonal events, like CalcMMO or the Easter Egg Hunt
  • Mac & Linux builds
  • Transponders, a whole new PvE/PvP game mode that rewards smart base building.  Can you survive the attack?
  • And many other smaller updates

Thanks for being part of the community! I couldn’t have done it without you 🙂

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12 thoughts on “Full 1.0 Release!”

  1. Wow, just wow, i join in August of 2014 and seeing this game going this far so quickly is awe inspiring, keep up the good work sim!

  2. Man , i really would like to thank you , i am an 8bitlover and i am learning gaming programming , and that is the type of programmer and game that inspire and motivates myself to study, may i ask you, what
    programming language do you use on the 8bitmmo ?(and the name of the programs please).

  3. We dont have a clan system, (yet) we are also not a MMORPG, we are a MMO where you build, so a Building MMO or another name I haven’t used.

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