The next update is going to be pretty big. Not only will it have the swords, it will also have at least three new mobs & their accompanying spawners. This week I re-wrote how melee mobs are handled, so it’s a lot easier to add new ones. Health will increase with each level. I plan to release all this the week after next week (probably around 8/6)… hopefully by then, the new dungeons are ready to go.
Yes, you will get to fight game reviewers. Hehehehe 😀
I’m excited to announce that 8BitMMO has been accepted into REACTOR, a start-up accelerator program here in Seattle that empowers the next generation of talent and innovation in games and apps. I’ve been getting some quality mentoring, networking opportunities with other industry pros, and office space in their incubator lab.
I’ve changed up quest text and the position of the quest reminder window to be easier to read. Noobs never read the old one, so hopefully this one will be more useful to them for learning. It’s way more noticeable, and the bullet-point outlining should be much more skimable. Note that quest text won’t change to the new format until you turn in and get new quests.
Any change to inventory will reset inventory scroll (prevents getting stuck when scrolled down and sell items)
Leveling window moved to left
Menu > quests now toggles reminder window
Leveling window no longer moves in relation to quest window
You can still hide the quest reminder window the old fashioned way (SHIFT + U)