The megamap has been updated (be sure to clear your cache if you want to see the updates!)
And click on this GIF below if you want to see the difference between 4/26 and 7/26:
Indie game devblog for TKLB, Dragon Audit, 8BitMMO and more
The megamap has been updated (be sure to clear your cache if you want to see the updates!)
And click on this GIF below if you want to see the difference between 4/26 and 7/26:
A couple updates for today:
By popular demand, a basic friend list is now (finally) implemented:
Anyone you add to your friend list, you will be able to see their online status with /f
Mutual friends will be notified when each other join/quit the game, and if they’re online, the name of the town they’re currently located in.
I’m excited to announce that 8BitMMO has been accepted into REACTOR, a start-up accelerator program here in Seattle that empowers the next generation of talent and innovation in games and apps. I’ve been getting some quality mentoring, networking opportunities with other industry pros, and office space in their incubator lab.
I’ve changed up quest text and the position of the quest reminder window to be easier to read. Noobs never read the old one, so hopefully this one will be more useful to them for learning. It’s way more noticeable, and the bullet-point outlining should be much more skimable. Note that quest text won’t change to the new format until you turn in and get new quests.
Also:
Big update today! Based on player feedback and suggestions, I’ve added a new leveling system to the game. You’ll notice an Exp Bar displayed next to your active item now:
You can gain experience points by:
Once you do, you will unlock items in the shop for each level:
v
New items and shop categories with new items are highlighted in green to make them easy to find.
Some other misc changes:
Let me know how you like the new system!
PS, thanks to Trololo for the trap category bug report – is now fixed.