Next achievement meetup is Saturday, June 20 — click set reminder on that page to get a reminder via Steam.
Last time we had a relatively large turnout (~45 people online), so feel free to join even if you’ve already got the achievement!
Indie game devblog for TKLB, Dragon Audit, 8BitMMO and more
Next achievement meetup is Saturday, June 20 — click set reminder on that page to get a reminder via Steam.
Last time we had a relatively large turnout (~45 people online), so feel free to join even if you’ve already got the achievement!
Every few months or so I do a little achievement meetup for people who still need the ‘be the dev’ achievement in 8bitmmo. Usually only one or two people show up since not so many people still play. Thanks to several places for unexpectedly posting news about the event, as well as the recent changes in Steam library to show the event to players, there was an unusually big turn out. I was surprised to login and see we had 45ish players online!
It was nice to see some old familiar faces and lots of new ones experiencing the game for the first time.
Another neat thing I discovered today is two guides updated in 2019 on Steam:
100% Reward Blocks Guide (w/ nearby teles!) by Mercury, Trashes, and Cynbel Terreus details how to achieve every single reward block in-game, including diagrams and videos as needed. Last updated today!

Another neat guide, also updated this year, is 8BitMMO explore world by Trashes. It includes a client side mod to see through items, and even more cool, has maps of all the teles:
Finally, there’s a number of other older guides that are still useful, including some for general achievements. Hope you have fun getting all the achievements!
In order to clean up old accounts so the server uses less memory (part of an upcoming server migration), I’ll be wiping inactive characters soon. This mostly affects ancient accounts that were never used much.
Characters which meet ALL these criteria will be wiped (all below conditions must be met):
The wiped character’s inventory will be deleted; any placed objects in world will be reassigned to a pooled character.
As most serious players built more than 20 objects, this primarily only affects the accounts which were created and quickly abandoned. However, if you’re worried, simply do a quick login on the server(s) you wish to keep your character data on.
Update 3/13: The inactive character wipe is now complete. Between that and some other optimizations, server is now using way less ram and can reboot much more quickly than before. Looking good for upcoming server migration.