This week’s update is out:
With Password Doors, you can set a password to allow anyone through who knows the secret.
Also in the shop, five new shirts!
Indie game devblog for TKLB, Dragon Audit, 8BitMMO and more
This week’s update is out:
With Password Doors, you can set a password to allow anyone through who knows the secret.
Also in the shop, five new shirts!

A couple updates today:
A little more than a year ago, we launched on Steam Early Access. I’m excited to now transition to full release!
Based on user feedback, I’ve added during that time:
Thanks for being part of the community! I couldn’t have done it without you 🙂
At 3PM Pacific, we’ll be celebrating our official 1.0 launch! But it hasn’t been quick to get here. 8BitMMO’s development originally started in 2001, and had a great many rewrites in the intervening fourteen years.
Over the years, I have saved screenshots of what the project looked like. I’ve also provided below some insights as to my thought process and other stuff going on in my life. This post ended up being far more personal than I intended, but maybe it’ll end up being useful to someone out there. Indie dev isn’t an easy road. I’ve had great victories and bad times both. So ready your modems, because this post is gonna be long.
Continue reading “Fourteen Years of Development in Screenshots”
Experimenting with a couple notable changes aimed at making it easier to build cool stuff for players of all levels without also breaking the bitconomy too badly (hopefully):
Still experimenting with the balancing on this, so let me know what you think.
UPDATE: Based on everyone’s feedback, I’ve just made the following changes to the Mystery Box:
Today’s update brings eight new plastics:

There’s also in-game support for Spanish now thanks to Chris_Ramos! Website translations should be uploaded soon.
Merry Bitmas everybody! We all opened our Bitmas gifts together:
Afterwards, in true holiday spirit, there was a zombie outbreak and everyone killed each other 😛
<SnakeZXZ> Wow this christmas party took a turn
Speaking of Bitmas gifts, asedita1 sent me a pretty amazing one! Check out this 3D Printed 8BitMMO set & poem. Awesome asedita1, thanks so much! 🙂
Aww, thanks! And I really appreciate everyone’s kind wishes at /tele bitmas as well:
You guys are the best. A Merry Bitmas to everyone! <3

After months of development and testing, the Transponder system is now available to all players to try on Primary server!
Transponders let you build & defend a base from an invading horde of monsters (and other players). You’ll receive gold & EXP for participating in a match, and an even larger amount if you win the match.
To get started, build a base layout in your pocket that protects the transponder. Note mobs WILL destroy blocks when the transponder is activated! More advanced construction blocks will have higher defensive HP, so plan accordingly. The attacking force scales to your character’s level, so it should be a challenge regardless of if you’re a new player or an old one.
Once you’re happy with your pocket fortress, use the Transponder to summon an invading force. If you want to fight against another player, you can ask them to use the new CombatPad in root at the same time.
At the end of the match, all participants will be given gold & exp based on how the match goes. If you want to instantly rebuild any lost blocks, type /restorelist