Build 638 is up and fixes the much hated roof bug (and even makes rendering slightly faster in heavily built-up areas). Enjoy!
MegaMap has been updated (if i…
MegaMap has been updated (if it looks old, clear out your cache) – http://t.co/aHkuNu1w
Build 637 is up – sand now slo…
Build 637 is up – sand now slows you down
Social Media is Awesome Sweeps…
Social Media is Awesome Sweepstakes ends in 34 hours — hurry, support the game and enter NOW if you haven’t already! http://t.co/0jdPg1g0
Finally ordered myself up some…
Finally ordered myself up some business cards! 😀 http://t.co/S87S5U11
Gold Safe
Today’s update introduce the Gold Safe, in the shop under Household Goods.
The safe allows you to store & retrieve gold. Anyone can deposit gold into it, but in order to retrieve the gold, you must open it using a password that you specify. This makes it useful as a donation box, or a shared resource usable by trusted members of your city.
Once you purchase one, be sure to set a password on it, and then close it. This will prevent strangers from taking gold out of it.
Be careful who you give the password to — once the safe is open, anyone can take gold out of it, or change its password. Because of this, you might want to build a vault room around it for added security. You’ll be able to see nearby persons putting money into, taking money out of, or changing the password on a safe.
As you put more gold into the safe, when its open you’ll be able to see larger quantities inside it. When closed, the quantity will be a secret.
Here are the safe commands (the list can be seen by typing /safe help while near a safe):
- /safe open <password> (or o <password>)
- /safe close (or c)
- /safe pw <password> – sets new password (requires safe to be open)
- /safe deposit <quantity> (or d <quantity>) (does NOT have to be open)
- /safe withdraw <quantity (or w <quantity>) (Safe must be open)
- /safe count
Should walking on sand slow yo…
Should walking on sand slow you down? IE, you could build a fortress and surround it with sand 😀 / vote here: https://t.co/I1mfcJ41
4x New Tiles + Spike Fix
Today’s update adds four new tiles:
- Sand
- Checkered Tile
- 1/2 size Glass
- Black Tile
It also fixes the feature where before you could cause damage to spikes. Since they’re now a plat item, I’m making them like most other blocks (invulnerable).
Thanks to the this thread in the forums for inspiration 🙂
Help the game and win free gol…
Help the game and win free gold+plat, enter the Social Media is Awesome Sweepstakes: http://t.co/0jdPg1g0
Build 629 is up and *might* fi…
Build 629 is up and *might* fix the issue where the game starts to lag after 30 minutes of play. Lemme know if it’s better