A popular request has been ammo purchasable separately from weapons. I am now testing this change on Potato, and if it’s stable, expect to see it on Primary tomorrow.
- Ammo can be bought separately
- Weapons no longer self-delete on reaching zero ammo
- Prevent purchasing another weapon when that weapon already exists in the inventory (this simplifies weapon management, since each weapon item can have its own unique ammo count, and it’d be easy to get mixed up)
- Weapon’s ammo level now properly saves/loads
- x10 buttons removed for weapon folder
- Pixel Pistol now does 3 damage – combined with low ammo cost, hopefully this makes it more appealing for use
Woo! Definitely makes the pistol a lot more appealing. The community’s voice has been heard people! Long live the dots!
Yay pistol finaly get’s an upgrade even if i won’t use it.
#reboot
i think the game needs some more swords and enemies. a couple new blocks or plat items would be nice too 😛
Working on this now 🙂
I want the 82sword: a sword that does 82 damage 😀
Does this mean weapon ammo no longer refills?
If so, this update hugely increases the cost of using guns for smart players, which is kinda the wrong way to go…
My town was randomly a capital city. Turning townpvp off and on fixed it. 😛
Interesting, when did that happen?