Beginnings of Localization Support
On Potato server, I'm now testing basic localization support. When connected to Potato, on the options screen, you will have an option to select which language to play in. For the most part this doesn't do a whole lot yet as the game isn't yet translated, but in anticipation of going to Tokyo Game Show, I'm working with a friend to get the game translated into Japanese.
Also, you can now type foreign characters into the chat window! I intended this for people chatting in their native language, but instead I fully expect to be inundated with extravagant emoticons shortly ಠ_ಠ ... (╯°□°)╯︵ ┻━┻
If you speak a foreign language, you can also translate the game! In HTMudWeb.zip, open up localization.xls in excel, add a new column, and follow the instructions. You could translate the game to your native language, or just make everything speak in Olde English for your 8BitMMO Middle Ages Feudal England Mod. Either way, should be useful for the modders! 🙂
Moving all the strings out of the code and into excel may have resulted in some weird text in places, so if you catch any of those situations on Potato, please report them!
August 6th, 2014 - 08:41
Can i translate it to spanish? 😀
August 6th, 2014 - 21:43
I dunno, can you? 😛
August 6th, 2014 - 10:19
10/10 would put random characters into chat again
August 6th, 2014 - 11:14
I will translate as much as I can into Serbian.
August 12th, 2014 - 10:31
6 days have passed, I haven’t even started yet. Eh, I’ll leave it to someone else…
August 6th, 2014 - 11:59
I will do romanian! meh…
August 6th, 2014 - 13:48
Ooh, Realism Pack will definitely be slightly translated… Whether to English or Olde English is under consideration 😀
August 9th, 2014 - 00:27
how about scratso greek?
August 12th, 2014 - 03:35
Maybe.
August 6th, 2014 - 16:47
But… how I add a third language?
August 6th, 2014 - 21:39
To add a new language, add a column before this notes column (ie currently between Japanese and Notes). Locale should be the ISO 639-2 as defined at http://www.loc.gov/standards/iso639-2/php/English_list.php. I added both of these notes to the spreadsheet for future releases.
August 7th, 2014 - 04:25
😀
August 7th, 2014 - 16:28
Something strange, these messages appear if I use Browser Version.
http://i.imgur.com/HW7HMi8.png
August 7th, 2014 - 16:30
Thanks for report. Pretty sure this is because the browser/primary client doesn’t support localization yet, but should fix itself once I update browser client
August 7th, 2014 - 16:52
I think I found another one, if you use Spacebar and type anything between a Special character, like ™, a ~ appears. However I only looked at this a bit, and I don’t know if it’s always or only with some characters.
But, if you type “a ™”, the message appears as “a ™” but, if you type “™ a”, the message appears as “™~a”
http://i.imgur.com/tUnhcPh.png
August 8th, 2014 - 22:38
Weird, I’ll look into it. Thanks!
August 21st, 2014 - 20:40
codey codey code
August 11th, 2014 - 03:58
Is there a Simplified Chinese translation? I may translate it.
I hope that you will provide a server program, let users can create their own server.
Thx.
August 12th, 2014 - 03:36
This would cause issues. Since the server holds important code this would be risky.
August 16th, 2014 - 01:32
Oi I am translating the game into Russian
Get ready for some cheeki breeki mates
August 16th, 2014 - 06:05
translate to russian please
August 19th, 2014 - 15:23
I’d like to translate the game to Bulgarian, however I don’t know how usefull would that be.
August 21st, 2014 - 20:38
soooo. does that mean they see all our chat and the signs as their language and i would see the chat in my language.
October 11th, 2014 - 04:18
I’d like to translate into Korean, but how?
October 13th, 2014 - 18:40
There are instructions in the blog post above 🙂
October 11th, 2014 - 18:56
Hmm, maybe I can translate it to Turkish.Can you give me the amount of active turkish 8bitmmo players,if it is much, I can make it in 3-4 days but if it is low, It might take a few weeks.
ps. Mail me if you don’t want to publish it.
October 13th, 2014 - 18:41
It is not many players, but translations are always appreciated
October 18th, 2014 - 15:09
So which kind of file will u accept if I translate it to Chiness ? txt? doc? html? or just code?
boring programmer.
May 6th, 2015 - 20:06
what about pig latin