Fourteen Years of Development in Screenshots

01/13/15

Spanish fan translation added.  Now we have Spanish, German, and Japanese.

Also, plastics:

The final launch trailer (based on the S8 trailer, with updates)

01/05/15

Game world.  Sometime in the past year, the landmass of the game became larger than the landmass of the United Kingdom in real-life.

game-map

01/17/15

Mystery blocks added to let players get plat items without having to buy plat.  Even though there’s always been a vibrant trading economy in-game, plat items have always been a complaint of some players.  Combined with a drop rate change, this update dramatically changed the economy, allowing new users much easier ability to build dungeons and other traditionally expensive areas.

01/26/15

Today.  The official 1.0 launch.  I’m not as worried about this as past launches.  Between the launch on each platform, I’ve had enough stress already, and I’ve taken an infinitely more relaxed viewpoint this time around.  Maybe there will be a lot of new users, maybe not.  I’ve done what I can to prepare, and I’ll look forward to whatever happens.

As of this writing, 8BitMMO is up to 659,461 registered users.  I’m proud of that, but nowadays, I hold of greater importance the effect it has had on people’s lives.  The active community is relatively small, but fervent.  The stuff the community has built, both in-game and out-of-game is incredible.  I’ve worked on plenty of projects that never had this fanbase, so I know to be grateful, and a little in awe.

This is the launch, but it’s not over.  Expect more content and updates to come!

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16 thoughts on “Fourteen Years of Development in Screenshots”

  1. On a slow Friday I was bored, so I decided to add Potatoes as a playable race in-game. hmm you should be bored more often, also keep on good work 🙂

  2. Thank you for taking the time to make this Robby, I read it all the way through.
    I learned a lot about 8BitMMO’s past, and was touched a few times regarding the emotional stress you’ve had to endure. Although today is the launch (and I will miss it because of work), you have a bright future in gaming ahead of you and I wish you all the best in your future projects. Crossing my fingers for you 😀

  3. Wow, what a history. Odd thing is, even with all the content descriptions, graphics changes, and update histories, for some reason the post I want to hear more about is your “literally starving” experience.

  4. That was almost like watching one of them American slice of life movies… with a wacky Jim Carry… Life going on in montage as people get older… and that constant stream of sickeningly nice but atmospheric music!
    All handled without making me really want to throw up!

    Just being a jerk! Love what you’ve done long time Robby ;3 still hoping as one of this games players, we can help make your baby grow up to become one heck of a piece of art!

  5. beautiful :’) now i have a slight feeling of nostalgia to go and play the old 8bitmmo (when there were only lawyer cats not the doggys)

  6. IN PAGE 6 THERE IS A PHOTO OF A TOWN… I THINK IT’S FOUNTAIN!!!!!!!!!!!!!!!!!!! MY TOWN!!!!!!!!!!!!!!!!!!!! ROBBY SAY ME! IT WAS MINE!?

  7. Heh. It’s crazy to think I jumped in right as it was getting good and jumped out as it was getting great.

    A kickass job you’ve done Simmy.

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